The terrain editor lets you add custom elevations and depressions and place objects like trees, rocks, and buildings to recreate operationally relevant maps. It includes templates for Desert, Semi-Desert (Arid), Green Belt, Built-Up Areas, and Dry Mountainous terrain.
It delivers real-time battlefield environments that enable “train-as-we-fight” practice through repeated crew exposure, while ICS’s primary goal is to forge seamless coordination and collaboration among Armour, MIB, and support units within a realistic virtual battlespace.
Enables real-time observation, control, and intervention of virtual exercises from eagle-eye control stations, plus player-vs-player interactions to train troops against each other in a shared virtual battlespace.